-- res = {}
-- res.spritesheet = lg.newImage(path.."res/1945.png")
-- res.g64 = anim8.newGrid(64,64, 1024,768,  299,101,   2)
-- res.gBoom = anim8.newGrid(64,64, 1024,768, 2.5,300,   2)

local anim8 = require ("lib/anim8")

local ResLoader = class("ResLoader")

function ResLoader:ctor()
	local lg = love.graphics
	self.spritesheet = lg.newImage("res/1945.png")
	self.g64 = anim8.newGrid(64,64, 1024,768,  299,101,   2)
	self.gBoom = anim8.newGrid(64,64, 1024,768, 2.5,300,   2)	
	self.bg01 = lg.newImage("res/1945.png")
	self.bg02 = lg.newImage("res/1945.png")
	self.bg03 = lg.newImage("res/1945.png")

end

function ResLoader:init()
end

function ResLoader:show()

	
end

function ResLoader:hide()

	
end

function ResLoader:exit()
end

function ResLoader:update(dt)

end

return ResLoader